Command and conquer renegade pistol
The actual game thankfully looks a lot better than the grainy cut scenes. They are played out with a sense of humor though, and are pretty funny in their campiness, almost like it's making fun of all those Rambo/Commando movies of the 70s and 80s. like crap, Sakura is his exgirlfriend who wants to kill him but later switches sides, the betraying scientist, the "I work alone" attitude, etc. The acting in these cinemas is pretty cheesy and filled with cliches, Havoc is the typical loose cannon type who disobeys orders and treats his C.O. Actually Havoc is the only character who has this long face problem, as faces for the other characters (like Sakura for instance) look pretty decent.
![command and conquer renegade pistol command and conquer renegade pistol](https://www.myabandonware.com/media/screenshots/c/command-conquer-renegade-4do/command-conquer-renegade_9.jpg)
His mouth is too low on his face, like his face was put through the wringer and came out all elongated and stuff. So why not make all the cut scenes FMAs and have them look better? The characters do have lip synching and facial expressions which are handled well. What's the difference? Since these particular cut scenes use the same models that are already loaded in memory they look a lot cleaner (and more consistent to the actual game.) The clincher is that the FMV sequences also use the same in game character models as well. Thing is in certain parts of the game FMA (full motion animations) using the in game character models are used. They're somewhat grainy and the character models are of a low-poly count. These cinemas have not aged very well, actually they really didn't look good in 2002 when this game was released.
![command and conquer renegade pistol command and conquer renegade pistol](https://alchetron.com/cdn/command-and-conquer-renegade-512f48f2-2d5e-4f6d-9f73-8dc0269c6bd-resize-750.jpeg)
Many of the missions also involve you commandeering enemy vehicles (such as light tanks, Nod buggies, or Flame tanks.) This may be pretty standard today but back then seamless vehicle combat in a fps was a big deal.Įach mission is introduced by a FMV cut scene. This was one of the first games to allow the player to go into interior environments and back out rather seamlessly, with zero pauses for loading in-mission. These missions are all pretty straightforward and the maps are somewhat linear, although the later maps have large buildings and alternate routes. The single player game actually plays pretty close to many other fps that have come since ( The Outfit on Xbox 360 comes to mind.) You start the mission and get audio instructions throughout that basically lay out where to go and what to do. This does well for replay value as you can always go back and try to get a perfect score. After each mission you get a screen that shows your "rank," which is determined by a number of factors, including how many objectives you've completed. You will get instructions for primary and secondary objectives but for the bonus objectives you have to figure them out on your own. Tertiary objectives (or bonus objectives) are hidden rather well, and may be anything from making contact with civilian resistance or infiltrating a hidden weapons cache. Secondary may be something like blowing up sam sites, disabling buildings, rescuing prisoners.
![command and conquer renegade pistol command and conquer renegade pistol](http://www.mrdictionary.net/users/mecha-neko/saigimages/Renegade/Renegade_PC_08-1.png)
Primary objectives are the big important stuff, such as escorting a reduced scientist to safety, blowing up a critical structure, killing the boss, etc. The single player missions involve completing a set of primary, secondary, and tertiary objectives, although only the primary objectives are needed to advance.
#Command and conquer renegade pistol plus#
Some of the missions seem to be taken from the last few missions of Tiberium Dawn (and indeed are supposed to actually be those missions in the storyline.) In the game you get access to many of the weapons, vehicles, and buildings seen in the RTS game, plus you get to snipe a bunch of fools and run people over with tanks and stuff, which rules.
#Command and conquer renegade pistol series#
The game follows Commando Nick "Havoc" Parker on a series of missions to rescue a group of kidnapped scientists from the Brotherhood of Nod.
![command and conquer renegade pistol command and conquer renegade pistol](https://i.ytimg.com/vi/ybjV7EJWxRE/maxresdefault.jpg)
Renegade is the lone first person shooter in the Command & Conquer series.